In order for their equipment to function properly players will be required to repair and maintain it. We are happy to announce that the “age of invulnerable ships and stations” is coming to an end. These images are just a small teaser for the upcoming damage and repair mechanics. Some of you may have noticed the new concept art in between the loading screens. These changes will be introduced one by one in the following updates to allow more time for testing, feedback and improvement. After all, space is a dangerous place and it won’t hesitate to kill you if it catches you off guard, even for a second.” Immersion plays a big role in Hellion and recreating the harsh conditions of space is a major part of it. Here’s what Marko Smiljanic, creative director at Zero Gravity, had to say about the planned features: “We are excited to implement mechanics that will take the PvE aspect of the game to a new level. Today, we’ll explain the reasoning behind these decisions and update our roadmap accordingly. It’s been awhile since we did a proper announcement of new features so this blog will outline our plans and explain various new mechanics that we are working on, including damage, degradation, heat and radiation. What’s up survivors? Is Hellion treating you alright? You getting the hang of survival? Better put on your pressurized suits and double check the safety on your helmet since we are introducing a number of brand new hazards to the world of Hellion.
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